Here is my Maya session 3.0 which is starting the rigging
off the arms. Just to give a heads up I want to apologize for the lack of work
being put up lately, I have been quite poorly and that has affected my work
load and I’m back on the horse now and carrying on from once I left off.
I had a problem with this at first, my file got corrupted
and had to finish off my spine again before making my way onto the arms. I am
nearly done with the arms just got to connect all the joints with the controls
and then complete, here is my progress so far I need to go back and get some
more print screens off the rigged character at some point.
No comments:
Post a Comment