Wednesday 4 April 2012

Unit 5: Maya Session 3.0

Here is my Maya session 3.0 which is starting the rigging off the arms. Just to give a heads up I want to apologize for the lack of work being put up lately, I have been quite poorly and that has affected my work load and I’m back on the horse now and carrying on from once I left off.

I had a problem with this at first, my file got corrupted and had to finish off my spine again before making my way onto the arms. I am nearly done with the arms just got to connect all the joints with the controls and then complete, here is my progress so far I need to go back and get some more print screens off the rigged character at some point.



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