Thursday, 9 February 2012
Monday, 6 February 2012
Unit 4: Maya Session
Here is the first Maya session of the 2nd semester with Alan we started off by watching a 15minute slideshow off different types of animation with different uses of camera angles and the different types of animation. Stop Motion: Object, Cell (Drawn): Rostrum Camera, 3D: Computer Generated and Rotoscope & Motion Capture.
After the slideshow and the briefing of animation and its methods we moved on to the basic off all animation the bouncing ball. Making sure you have to get the ball look as realistic as possible you need to do a varies amount of stages to pull it off properly such as the balls bounces and the shape of the ball as it hits the ground and comes back up. Here are some print screens of my process.
Methods of Animation:
1. Straight Ahead: Move Camera Click Photograph:
Advantages Disadvantages
- Natural Flow - Wandering/Increased Shot Length
- Possibility Of Improvisation - No Planning
- Creative - No Director Control
2. Pose to Pose:
Advantages Disadvantages
- Clarity - Interrupted Flow
- Scene is Planned - Popping/Choppy
- Structured & Logical - Unnatural
3. Rotoscope & Motion Camera:
Advantages Disadvantages
- Instant Complex - Tech Restrictions
- Quick Results - Requires ‘Clean Up’
- Tends Towards Realism - Uncanny Valley
After the slideshow and the briefing of animation and its methods we moved on to the basic off all animation the bouncing ball. Making sure you have to get the ball look as realistic as possible you need to do a varies amount of stages to pull it off properly such as the balls bounces and the shape of the ball as it hits the ground and comes back up. Here are some print screens of my process.
Thursday, 2 February 2012
Unit 4 - Component Mind Map
Here is a mind map that I created shortly after the brief presentation for this project. Once I did this a few ideas came through just writing random things that could relate to the three components that I was giving for this project. There was one for the environment which struck me and I liked it was an Area 51 base hidden underneath the farm and the farmer is an experiment that has super hero abilities who projects the farm from intruders and the wheelbarrow is his worst enemy. That is just a short description of what I came up with just from the Area 51 idea but I got a lot more I need to write down.
Unit 4 - Influence Map 5 - Wheel Barrow
The prop that I was giving for this project was a ‘Wheel Barrow’ at this very moment I’m still not sure where I’m going to fit this around my Story but I will use Phil’s advice and dive in the deep end first and tackle the wheel barrow first for the story to think of a strong story around it. I wanted to go for a normal wheel barrow, red, simple etc. But I also looked at a human wheel barrow just to keep an open mind about it as people do for kicks and giggles (Map 1: Middle Right).
Unit 4: Influence Maps 3 & 4 - Superhero
For the character component I got ‘Superhero’. With this I wanted to go for a normal farmer character for example, that turns into the masked superhero of the land to protect his farm. I was thinking of a grumpy farmer like Eustace from Cowage the Cowardly Dog (Map 1: Bottom Left) or just a traditional grumpy farmer that gives of the appearance that he lacks superhero potential. I also looked at general well known superheroes to get a visual aspect of what a superhero has to look like or generally look like.
I looked into Off Mice and Men for their aspect of what a farmer or famer worker should look like with the traditional overalls and farmer qualities. (Map 1: Top and Bottom Right)
I looked into Off Mice and Men for their aspect of what a farmer or famer worker should look like with the traditional overalls and farmer qualities. (Map 1: Top and Bottom Right)
Unit 4 - Influence Maps 1 & 2 - Environment
The environment I got was a Farmyard and the way I wanted to portray this was to have a basic farmyard, the examples on my influence map will show you what I mean. I have found influences from The Walking Dead series when the characters go to Hershel’s Farm (Map 2: Middle Right) which is a beautiful looking farm as well as farmyards in different seasons as well as day and night, as well as a influence from the farm from Courage the Cowardly Dog (Map 1: Middle Right).
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